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First Post! is the new 'Hello World!'

Okay, how about a few current pieces of my concept art?I'll add some more stuff and set this thing up properly this weekend.

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Trying to paint a little bit more.

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Another mech concept

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Ballpoint Illustration.

Kind of a throwback to an earlier style of mine, but it's a surprisingly restful medium to work in.

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Vehicle concepts

Some vehicles I designed for a game pitch that never went anywhere.

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More vehicle concepts

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Back from... well, somewhere.

Awright, I'm going to start updating this again. Check out what I'm working on right now:

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Article 4

Almost done! I should have it done tomorrow.

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Not dead. Just in Vegas.

Oh hey, still alive- Working for Petroglyph out in Vegas doing concept design for a game of theirs. Also working on a book idea or three. This is what I'm working on right now:

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Eve Online contest

I took time off from working on the book project to make something for the 'Design an Eve Online Spacecraft' contest that Deviantart was having.I tried exploring a few different ideas for the design,...

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Blog, rise from your grave.

Social media makes me antisocial.Let's see: We've got Facebook, where you get to call coworkers, distant relations, and people you're stalking 'friends'. Then you've got Twitter, which is optimized for...

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Article 0

Consider that for the few moments in between losing everything and the lights going out, you are immortal. A nameless encounter in a forgotten place during the 2090 Troubles.  Speedpaint, done in...

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3D Spider Tank

For starters, I'm sorry this blog has gone more than a year without updating. Infant mortality among blogs is pretty high, but I'm still here and I want to develop this venue more as a place to share...

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Object C

New vehicle concept, just for fun:The war ended, the tide rolled back. Left behind were countless tragedies, and not a few mysteries. The First Lord referred to *this* mystery as 'A jester to the Court...

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More Progress on the Spider Tank Model

There's still a lot to do, but I've made some progress on the model:Earlier, I tried messing around with some Mental Ray materials. Interesting, but further refinement could go a long ways:I should...

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Article 3

Hatches, in closed and open states. A full interior is planned. Inner hatch details are still in progress.

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The Front is Almost Done

I'm almost done with the exterior modeling on the spider tank. I need to add lift hooks and some grab handles, as well as some other little stuff. The back needs more work, but the layout of the top...

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The Completed Spider Tank Illustration

I completed the spider tank illustration, though by no means am I done with the model yet. There's some tweaking to do on the other side and the back, and it still needs to be rigged to show off the...

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1927 Calumet Sisty Special

 Some time ago I made up this concept for a flying car. In the absence of the future we were promised, I've decided to model it. I always liked the idea, and it's aged fairly well.It's just a start,...

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Tablescapes Concept Art

Recently I've been doing some concept art for Secret Weapon Miniatures for their new range of modular wargaming terrain. They've got a Kickstarter campaign going for it that has a few hours if any of...

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The Wreck of the von Kessler

Following the Conquest, the eyes of Earth found purchase upon wider realms. Where one world had become two, two became five beneath the four crowns of the victorious blue world. As Mars yielded her...

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The Dust of Mars

I finished up an old speedpaint I found while cleaning up my files. It’s like the 1980s never ended, but I liked the colors.

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Alt 1948 Infantry Weapons

I took a little time and revisited the idea of creating fictional infantry weapons based on mixing different historical weapons together. Originally I was going to do something much more elaborate, but...

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The Silent Sea

This is a sort of glorified mood and atmosphere study for the interior of the Titan City aerostat. Originally I had wanted to push this much further, but my tools and techniques have changed so much...

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Into Shadow

While not a true artificial intelligence, the Hannex/ASECOR 'Herakles' represented a substantial breakthrough in both spacecraft and autonomous control systems design. Introduced into the private...

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